Tuesday, May 1, 2012

New game dev. blog

Littleroller is dedicated to my papercraft exploits, so it makes sense that I would have an alternate blog for my other projects. So here you go.

Over the past several months I have been delving heavily into boardgame design. Have a look!
I've already got one game available for purchase and probably more on the way.

Thursday, March 22, 2012

little update

 So I just want to make sure I mention that this project isn't dead. It's hibernating. I haven't forgotten about it, I'm just working on something right now involving dwarves and pits.

Anyways, some nice stranger decided to make a custom CRADLE. you can take a look here;

Friday, April 15, 2011


Updated rulebook!
Download it here;

And a new promo video! deal with it!

gonna have to make a tidy ZIP starter set with all the templates, but I've got all of tomorrow to do that.
Big thanks to /tg/ and http://viewtiful.net/hmd/?p=298
Gameplay feedback is incredibly useful to me!

Wednesday, April 13, 2011


If anyone out there has attempted multiplayer with this game, they've probably noticed a glaring oversight in the design. When one player's unit dies, they are left with nothing to do but sit there bored out of their gourd.

Problem solved.

introducing the Mysterious UFO. If a player dies, they get to control one of these guys. It's then totally up to them if they want to help the surviving players, or jack everything up! Fun!

template here!
it includes 2 ufo's and an extra building. whee!

Sunday, March 27, 2011

little update

Getting lots of good feedback! Just thought i'd share some of my notes.

1. found lot of things to better specify for the next edition of the rulebook, but surprisingly little actual re-working of the gameplay. :D

2. I've noticed when playing with other people, when one person's unit dies, they really have nothing to do but sit around, so I'm going to add something soon to fix that :D

3. lots of new equipment ideas! I don't want to give anything away because I dont know which ones I'm going to do yet.

gonna need to make more pilots too..

Friday, March 25, 2011

BIG UPDATE DAY! DRAEZEAL's AI, HITODAMA, and blank template!

woot. Lots of new stuff today!

•First of all, for anyone who's been wanting it, here's a blank CRADLE template so anyone can customize their CRADLE team more easily!

•Second, after a lot of playtesting, I've found that taking a thin piece of scrap paper from the debris of a newly built model and marking a few inches on it makes gameplay go a lot faster. So that's worth trying!

• Thirdly, CRADLE UNIT; HITODAMA CUSTOM is now ready to enter the battlefield!

This unit comes with a crapload of features, including;
•A new weapon
•new modules
•an optional shield
•5P markers, for convenience.
• a special order marker

HITODAMA isn't built to take damage, it's a better idea to set it up somewhere to ambush the enemy and run away. Luckily, that's Byron York's Specialty.

All pilot modules will have a special abilities that can potentially turn the tide in a battle, so it's a good idea to prepare them early and save them for an emergency!

Unit template and modules are all on one page here!

•Fourth, Draezeal now has AI, Plus also his own special order marker and Shield markers, and an attack template which is pretty intimidating.

Drazeal AI available here.

•fifthly, heres some buildings and tiny cars!